Sunday, 3 April 2011

Post 6- Leveling Design

After last week textures and modelling of the assets. I have started to build the level in UDK and started to import some models into UDK. Then I have meet up with my supervisor and showing him the level that i have done. My plan of working is to start up with a basic level and get everything to work. Then I will go into more detailed. As my supervisor had advise me to get the basic work well then look into detail such as particle, the sounds, then environment, and interactivity.

Then I carry on with my level modelling. I have also look for some texture for the wall and door. I need more texture for different rooms and kitchen.

This is the ground floor of the level that I have shown to my supervisor then he give me some feedback on it. The feelback is good. He told me that the classroom is long and small. Then i realise that it is quite small so I have me some changes for it. I will finish up my level soon.

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