Tuesday, 29 March 2011

Post 5 Textured Assets


This week I have done the modeling and also do some texture for my model. As what is suggested on last meeting with my supervisor that some this model is from some free model websites. Because I wasn't able to model all of the model so I get from free model on the web then I do my own texturing on the model downloaded.  



This is a bath tub that I have downloaded from http://www.3dm3.com/modelsbank/model88.htm. I have retexture the model




These three bookshelf is model by me and the texture is from cgtexture . These bookshelf is also model with udk collision box. 


These two are table and chair for children. Both is also model by me. These also have collision detection for UDK as well. This table and chair is just color because table and chair for children is always in bright color to catch their attention. For Example:



This is a chopper for the kitchen. This model is downloaded from : http://www.3dmodelfree.com/models//18141-0.htm . This chopper will be put in the kitchen. I also retexture this chopper aswell. 


This is cutlery downloaded from: 
http://www.3dmodelfree.com/models//18140-0.htm . I use Mental-Ray Metal material to texture it. 
This is filing cabinet downloaded from: http://www.3dm3.com/modelsbank/model159.htm.

This is a freezer that I have model . and use Mental ray material for the texture. 


This Kitchen sink and the kitchen set is downloaded from : http://thefree3dmodels.com/stuff/furniture/sink/12-1-0-194#axzz1GuLIU4o9 (Kitchen Sink) ,  
http://www.3dmodelfree.com/models//26901-0.htm ( Kitchen Set). Then retexture using mental ray material. 









These are other model that I have build on my own and texture them. Some of the texture is build by myself and most of  the wood texture is from cg texture . 
















These model is downloaded from some websites that is free online to use as my assets. all of these model is retexture using my own texturing and mental ray material.

For next week I will start to model the level in udk and try to import all of these model into udk and place them inside the game engine. 


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